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Package org.zazof.jtegServer

Class Summary
Answer  
AttackMH This MessageHandler processes the "ataque" messages
Card This class models a card.
CardsMH This class is responsible for handling the cards
ChatMH This MessageHandler listens for "msg" messages.
ClientConnection This class is a socket connection to a client teg/jteg application
ColorMH This class handles the "color" message; answers with "newplayer".
ConnectionController This class serves as a facade to the connections
Continent  
Country  
FichasMH This MessageHandler process "fichas", "fichas2" and "fichasc" messages.
GameController  
Message Message contains a single incoming message
MessageHandler  
MessagePool  
MessageQueue MessageQueue is a simple fifo queue which provides thread-safe methods
MissionMH This MessageHandler handles all "mission" messages.
PaisesMH This MessageHandler process "paises" messages.
Player  
PlayerContainer  
PlayerMH This MessageHandler process "player_id" messages.
Protocol This class defines a protocol as a set of MessageHandler objects
ProtocolBuilder  
ProtocolFactory creates protocols on request
ProtocolMH This message handler handles "protocol_version" and "server_version" messages
ProtocolVersion3  
RegroupMH This MessageHandler process "reagrupe" messages.
ServerConnection This class listens for incoming connections from clients
StartAnswer This class is able to construct the reply of the "start" message depending of the protocol.
StartMH This MessageHandler process "start" messages.
StatusMH This MessageHandler handles all "status" messages.
StatusMH4 This MessageHandler handles all "status" messages for protocol 4.
StatusMH5 This MessageHandler handles all "status" messages for protocol 4.
TropasMH This MessageHandler process "tropas" messages.
TurnoMH This MessageHandler process "turno" messages.
UnknownMH  
World  
 

Exception Summary
ShutdownException