1 /* 2 * Copyright (c) 1997, 2006, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 /* 27 * (C) Copyright Taligent, Inc. 1996 - 1997, All Rights Reserved 28 * (C) Copyright IBM Corp. 1996 - 1998, All Rights Reserved 29 * 30 * The original version of this source code and documentation is 31 * copyrighted and owned by Taligent, Inc., a wholly-owned subsidiary 32 * of IBM. These materials are provided under terms of a License 33 * Agreement between Taligent and Sun. This technology is protected 34 * by multiple US and International patents. 35 * 36 * This notice and attribution to Taligent may not be removed. 37 * Taligent is a registered trademark of Taligent, Inc. 38 * 39 */ 40 41 package java.awt.font; 42 43 import java.io.InvalidObjectException; 44 import java.text.AttributedCharacterIterator.Attribute; 45 import java.util.Map; 46 import java.util.HashMap; 47 48 /** 49 * The <code>TextAttribute</code> class defines attribute keys and 50 * attribute values used for text rendering. 51 * <p> 52 * <code>TextAttribute</code> instances are used as attribute keys to 53 * identify attributes in 54 * {@link java.awt.Font Font}, 55 * {@link java.awt.font.TextLayout TextLayout}, 56 * {@link java.text.AttributedCharacterIterator AttributedCharacterIterator}, 57 * and other classes handling text attributes. Other constants defined 58 * in this class can be used as attribute values. 59 * <p> 60 * For each text attribute, the documentation provides: 61 * <UL> 62 * <LI>the type of its value, 63 * <LI>the relevant predefined constants, if any 64 * <LI>the default effect if the attribute is absent 65 * <LI>the valid values if there are limitations 66 * <LI>a description of the effect. 67 * </UL> 68 * <p> 69 * <H4>Values</H4> 70 * <UL> 71 * <LI>The values of attributes must always be immutable. 72 * <LI>Where value limitations are given, any value outside of that 73 * set is reserved for future use; the value will be treated as 74 * the default. 75 * <LI>The value <code>null</code> is treated the same as the 76 * default value and results in the default behavior. 77 * <li>If the value is not of the proper type, the attribute 78 * will be ignored. 79 * <li>The identity of the value does not matter, only the actual 80 * value. For example, <code>TextAttribute.WEIGHT_BOLD</code> and 81 * <code>new Float(2.0)</code> 82 * indicate the same <code>WEIGHT</code>. 83 * <li>Attribute values of type <code>Number</code> (used for 84 * <code>WEIGHT</code>, <code>WIDTH</code>, <code>POSTURE</code>, 85 * <code>SIZE</code>, <code>JUSTIFICATION</code>, and 86 * <code>TRACKING</code>) can vary along their natural range and are 87 * not restricted to the predefined constants. 88 * <code>Number.floatValue()</code> is used to get the actual value 89 * from the <code>Number</code>. 90 * <li>The values for <code>WEIGHT</code>, <code>WIDTH</code>, and 91 * <code>POSTURE</code> are interpolated by the system, which 92 * can select the 'nearest available' font or use other techniques to 93 * approximate the user's request. 94 * 95 * </UL> 96 * 97 * <h4>Summary of attributes</h4> 98 * <p> 99 * <font size="-1"> 100 * <table align="center" border="0" cellspacing="0" cellpadding="2" width="%95" 101 * summary="Key, value type, principal constants, and default value 102 * behavior of all TextAttributes"> 103 * <tr bgcolor="#ccccff"> 104 * <th valign="TOP" align="CENTER">Key</th> 105 * <th valign="TOP" align="CENTER">Value Type</th> 106 * <th valign="TOP" align="CENTER">Principal Constants</th> 107 * <th valign="TOP" align="CENTER">Default Value</th> 108 * </tr> 109 * <tr> 110 * <td valign="TOP">{@link #FAMILY}</td> 111 * <td valign="TOP">String</td> 112 * <td valign="TOP">See Font {@link java.awt.Font#DIALOG DIALOG}, 113 {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},<br> {@link java.awt.Font#SERIF SERIF}, 114 {@link java.awt.Font#SANS_SERIF SANS_SERIF}, and {@link java.awt.Font#MONOSPACED MONOSPACED}. 115 </td> 116 * <td valign="TOP">"Default" (use platform default)</td> 117 * </tr> 118 * <tr bgcolor="#eeeeff"> 119 * <td valign="TOP">{@link #WEIGHT}</td> 120 * <td valign="TOP">Number</td> 121 * <td valign="TOP">WEIGHT_REGULAR, WEIGHT_BOLD</td> 122 * <td valign="TOP">WEIGHT_REGULAR</td> 123 * </tr> 124 * <tr> 125 * <td valign="TOP">{@link #WIDTH}</td> 126 * <td valign="TOP">Number</td> 127 * <td valign="TOP">WIDTH_CONDENSED, WIDTH_REGULAR,<br>WIDTH_EXTENDED</td> 128 * <td valign="TOP">WIDTH_REGULAR</td> 129 * </tr> 130 * <tr bgcolor="#eeeeff"> 131 * <td valign="TOP">{@link #POSTURE}</td> 132 * <td valign="TOP">Number</td> 133 * <td valign="TOP">POSTURE_REGULAR, POSTURE_OBLIQUE</td> 134 * <td valign="TOP">POSTURE_REGULAR</td> 135 * </tr> 136 * <tr> 137 * <td valign="TOP">{@link #SIZE}</td> 138 * <td valign="TOP">Number</td> 139 * <td valign="TOP">none</td> 140 * <td valign="TOP">12.0</td> 141 * </tr> 142 * <tr bgcolor="#eeeeff"> 143 * <td valign="TOP">{@link #TRANSFORM}</td> 144 * <td valign="TOP">{@link TransformAttribute}</td> 145 * <td valign="TOP">See TransformAttribute {@link TransformAttribute#IDENTITY IDENTITY}</td> 146 * <td valign="TOP">TransformAttribute.IDENTITY</td> 147 * </tr> 148 * <tr> 149 * <td valign="TOP">{@link #SUPERSCRIPT}</td> 150 * <td valign="TOP">Integer</td> 151 * <td valign="TOP">SUPERSCRIPT_SUPER, SUPERSCRIPT_SUB</td> 152 * <td valign="TOP">0 (use the standard glyphs and metrics)</td> 153 * </tr> 154 * <tr bgcolor="#eeeeff"> 155 * <td valign="TOP">{@link #FONT}</td> 156 * <td valign="TOP">{@link java.awt.Font}</td> 157 * <td valign="TOP">none</td> 158 * <td valign="TOP">null (do not override font resolution)</td> 159 * </tr> 160 * <tr> 161 * <td valign="TOP">{@link #CHAR_REPLACEMENT}</td> 162 * <td valign="TOP">{@link GraphicAttribute}</td> 163 * <td valign="TOP">none</td> 164 * <td valign="TOP">null (draw text using font glyphs)</td> 165 * </tr> 166 * <tr bgcolor="#eeeeff"> 167 * <td valign="TOP">{@link #FOREGROUND}</td> 168 * <td valign="TOP">{@link java.awt.Paint}</td> 169 * <td valign="TOP">none</td> 170 * <td valign="TOP">null (use current graphics paint)</td> 171 * </tr> 172 * <tr> 173 * <td valign="TOP">{@link #BACKGROUND}</td> 174 * <td valign="TOP">{@link java.awt.Paint}</td> 175 * <td valign="TOP">none</td> 176 * <td valign="TOP">null (do not render background)</td> 177 * </tr> 178 * <tr bgcolor="#eeeeff"> 179 * <td valign="TOP">{@link #UNDERLINE}</td> 180 * <td valign="TOP">Integer</td> 181 * <td valign="TOP">UNDERLINE_ON</td> 182 * <td valign="TOP">-1 (do not render underline)</td> 183 * </tr> 184 * <tr> 185 * <td valign="TOP">{@link #STRIKETHROUGH}</td> 186 * <td valign="TOP">Boolean</td> 187 * <td valign="TOP">STRIKETHROUGH_ON</td> 188 * <td valign="TOP">false (do not render strikethrough)</td> 189 * </tr> 190 * <tr bgcolor="#eeeeff"> 191 * <td valign="TOP">{@link #RUN_DIRECTION}</td> 192 * <td valign="TOP">Boolean</td> 193 * <td valign="TOP">RUN_DIRECTION_LTR<br>RUN_DIRECTION_RTL</td> 194 * <td valign="TOP">null (use {@link java.text.Bidi} standard default)</td> 195 * </tr> 196 * <tr> 197 * <td valign="TOP">{@link #BIDI_EMBEDDING}</td> 198 * <td valign="TOP">Integer</td> 199 * <td valign="TOP">none</td> 200 * <td valign="TOP">0 (use base line direction)</td> 201 * </tr> 202 * <tr bgcolor="#eeeeff"> 203 * <td valign="TOP">{@link #JUSTIFICATION}</td> 204 * <td valign="TOP">Number</td> 205 * <td valign="TOP">JUSTIFICATION_FULL</td> 206 * <td valign="TOP">JUSTIFICATION_FULL</td> 207 * </tr> 208 * <tr> 209 * <td valign="TOP">{@link #INPUT_METHOD_HIGHLIGHT}</td> 210 * <td valign="TOP">{@link java.awt.im.InputMethodHighlight},<br>{@link java.text.Annotation}</td> 211 * <td valign="TOP">(see class)</td> 212 * <td valign="TOP">null (do not apply input highlighting)</td> 213 * </tr> 214 * <tr bgcolor="#eeeeff"> 215 * <td valign="TOP">{@link #INPUT_METHOD_UNDERLINE}</td> 216 * <td valign="TOP">Integer</td> 217 * <td valign="TOP">UNDERLINE_LOW_ONE_PIXEL,<br>UNDERLINE_LOW_TWO_PIXEL</td> 218 * <td valign="TOP">-1 (do not render underline)</td> 219 * </tr> 220 * <tr> 221 * <td valign="TOP">{@link #SWAP_COLORS}</td> 222 * <td valign="TOP">Boolean</td> 223 * <td valign="TOP">SWAP_COLORS_ON</td> 224 * <td valign="TOP">false (do not swap colors)</td> 225 * </tr> 226 * <tr bgcolor="#eeeeff"> 227 * <td valign="TOP">{@link #NUMERIC_SHAPING}</td> 228 * <td valign="TOP">{@link java.awt.font.NumericShaper}</td> 229 * <td valign="TOP">none</td> 230 * <td valign="TOP">null (do not shape digits)</td> 231 * </tr> 232 * <tr> 233 * <td valign="TOP">{@link #KERNING}</td> 234 * <td valign="TOP">Integer</td> 235 * <td valign="TOP">KERNING_ON</td> 236 * <td valign="TOP">0 (do not request kerning)</td> 237 * </tr> 238 * <tr bgcolor="#eeeeff"> 239 * <td valign="TOP">{@link #LIGATURES}</td> 240 * <td valign="TOP">Integer</td> 241 * <td valign="TOP">LIGATURES_ON</td> 242 * <td valign="TOP">0 (do not form optional ligatures)</td> 243 * </tr> 244 * <tr> 245 * <td valign="TOP">{@link #TRACKING}</td> 246 * <td valign="TOP">Number</td> 247 * <td valign="TOP">TRACKING_LOOSE, TRACKING_TIGHT</td> 248 * <td valign="TOP">0 (do not add tracking)</td> 249 * </tr> 250 * </table> 251 * </font> 252 * 253 * @see java.awt.Font 254 * @see java.awt.font.TextLayout 255 * @see java.text.AttributedCharacterIterator 256 */ 257 public final class TextAttribute extends Attribute { 258 259 // table of all instances in this class, used by readResolve 260 private static final Map instanceMap = new HashMap(29); 261 262 /** 263 * Constructs a <code>TextAttribute</code> with the specified name. 264 * @param name the attribute name to assign to this 265 * <code>TextAttribute</code> 266 */ 267 protected TextAttribute(String name) { 268 super(name); 269 if (this.getClass() == TextAttribute.class) { 270 instanceMap.put(name, this); 271 } 272 } 273 274 /** 275 * Resolves instances being deserialized to the predefined constants. 276 */ 277 protected Object readResolve() throws InvalidObjectException { 278 if (this.getClass() != TextAttribute.class) { 279 throw new InvalidObjectException( 280 "subclass didn't correctly implement readResolve"); 281 } 282 283 TextAttribute instance = (TextAttribute) instanceMap.get(getName()); 284 if (instance != null) { 285 return instance; 286 } else { 287 throw new InvalidObjectException("unknown attribute name"); 288 } 289 } 290 291 // Serialization compatibility with Java 2 platform v1.2. 292 // 1.2 will throw an InvalidObjectException if ever asked to 293 // deserialize INPUT_METHOD_UNDERLINE. 294 // This shouldn't happen in real life. 295 static final long serialVersionUID = 7744112784117861702L; 296 297 // 298 // For use with Font. 299 // 300 301 /** 302 * Attribute key for the font name. Values are instances of 303 * <b><code>String</code></b>. The default value is 304 * <code>"Default"</code>, which causes the platform default font 305 * family to be used. 306 * 307 * <p> The <code>Font</code> class defines constants for the logical 308 * font names 309 * {@link java.awt.Font#DIALOG DIALOG}, 310 * {@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT}, 311 * {@link java.awt.Font#SANS_SERIF SANS_SERIF}, 312 * {@link java.awt.Font#SERIF SERIF}, and 313 * {@link java.awt.Font#MONOSPACED MONOSPACED}. 314 * 315 * <p>This defines the value passed as <code>name</code> to the 316 * <code>Font</code> constructor. Both logical and physical 317 * font names are allowed. If a font with the requested name 318 * is not found, the default font is used. 319 * 320 * <p><em>Note:</em> This attribute is unfortunately misnamed, as 321 * it specifies the face name and not just the family. Thus 322 * values such as "Lucida Sans Bold" will select that face if it 323 * exists. Note, though, that if the requested face does not 324 * exist, the default will be used with <em>regular</em> weight. 325 * The "Bold" in the name is part of the face name, not a separate 326 * request that the font's weight be bold.</p> 327 */ 328 public static final TextAttribute FAMILY = 329 new TextAttribute("family"); 330 331 /** 332 * Attribute key for the weight of a font. Values are instances 333 * of <b><code>Number</code></b>. The default value is 334 * <code>WEIGHT_REGULAR</code>. 335 * 336 * <p>Several constant values are provided, see {@link 337 * #WEIGHT_EXTRA_LIGHT}, {@link #WEIGHT_LIGHT}, {@link 338 * #WEIGHT_DEMILIGHT}, {@link #WEIGHT_REGULAR}, {@link 339 * #WEIGHT_SEMIBOLD}, {@link #WEIGHT_MEDIUM}, {@link 340 * #WEIGHT_DEMIBOLD}, {@link #WEIGHT_BOLD}, {@link #WEIGHT_HEAVY}, 341 * {@link #WEIGHT_EXTRABOLD}, and {@link #WEIGHT_ULTRABOLD}. The 342 * value <code>WEIGHT_BOLD</code> corresponds to the 343 * style value <code>Font.BOLD</code> as passed to the 344 * <code>Font</code> constructor. 345 * 346 * <p>The value is roughly the ratio of the stem width to that of 347 * the regular weight. 348 * 349 * <p>The system can interpolate the provided value. 350 */ 351 public static final TextAttribute WEIGHT = 352 new TextAttribute("weight"); 353 354 /** 355 * The lightest predefined weight. 356 * @see #WEIGHT 357 */ 358 public static final Float WEIGHT_EXTRA_LIGHT = 359 Float.valueOf(0.5f); 360 361 /** 362 * The standard light weight. 363 * @see #WEIGHT 364 */ 365 public static final Float WEIGHT_LIGHT = 366 Float.valueOf(0.75f); 367 368 /** 369 * An intermediate weight between <code>WEIGHT_LIGHT</code> and 370 * <code>WEIGHT_STANDARD</code>. 371 * @see #WEIGHT 372 */ 373 public static final Float WEIGHT_DEMILIGHT = 374 Float.valueOf(0.875f); 375 376 /** 377 * The standard weight. This is the default value for <code>WEIGHT</code>. 378 * @see #WEIGHT 379 */ 380 public static final Float WEIGHT_REGULAR = 381 Float.valueOf(1.0f); 382 383 /** 384 * A moderately heavier weight than <code>WEIGHT_REGULAR</code>. 385 * @see #WEIGHT 386 */ 387 public static final Float WEIGHT_SEMIBOLD = 388 Float.valueOf(1.25f); 389 390 /** 391 * An intermediate weight between <code>WEIGHT_REGULAR</code> and 392 * <code>WEIGHT_BOLD</code>. 393 * @see #WEIGHT 394 */ 395 public static final Float WEIGHT_MEDIUM = 396 Float.valueOf(1.5f); 397 398 /** 399 * A moderately lighter weight than <code>WEIGHT_BOLD</code>. 400 * @see #WEIGHT 401 */ 402 public static final Float WEIGHT_DEMIBOLD = 403 Float.valueOf(1.75f); 404 405 /** 406 * The standard bold weight. 407 * @see #WEIGHT 408 */ 409 public static final Float WEIGHT_BOLD = 410 Float.valueOf(2.0f); 411 412 /** 413 * A moderately heavier weight than <code>WEIGHT_BOLD</code>. 414 * @see #WEIGHT 415 */ 416 public static final Float WEIGHT_HEAVY = 417 Float.valueOf(2.25f); 418 419 /** 420 * An extra heavy weight. 421 * @see #WEIGHT 422 */ 423 public static final Float WEIGHT_EXTRABOLD = 424 Float.valueOf(2.5f); 425 426 /** 427 * The heaviest predefined weight. 428 * @see #WEIGHT 429 */ 430 public static final Float WEIGHT_ULTRABOLD = 431 Float.valueOf(2.75f); 432 433 /** 434 * Attribute key for the width of a font. Values are instances of 435 * <b><code>Number</code></b>. The default value is 436 * <code>WIDTH_REGULAR</code>. 437 * 438 * <p>Several constant values are provided, see {@link 439 * #WIDTH_CONDENSED}, {@link #WIDTH_SEMI_CONDENSED}, {@link 440 * #WIDTH_REGULAR}, {@link #WIDTH_SEMI_EXTENDED}, {@link 441 * #WIDTH_EXTENDED}. 442 * 443 * <p>The value is roughly the ratio of the advance width to that 444 * of the regular width. 445 * 446 * <p>The system can interpolate the provided value. 447 */ 448 public static final TextAttribute WIDTH = 449 new TextAttribute("width"); 450 451 /** 452 * The most condensed predefined width. 453 * @see #WIDTH 454 */ 455 public static final Float WIDTH_CONDENSED = 456 Float.valueOf(0.75f); 457 458 /** 459 * A moderately condensed width. 460 * @see #WIDTH 461 */ 462 public static final Float WIDTH_SEMI_CONDENSED = 463 Float.valueOf(0.875f); 464 465 /** 466 * The standard width. This is the default value for 467 * <code>WIDTH</code>. 468 * @see #WIDTH 469 */ 470 public static final Float WIDTH_REGULAR = 471 Float.valueOf(1.0f); 472 473 /** 474 * A moderately extended width. 475 * @see #WIDTH 476 */ 477 public static final Float WIDTH_SEMI_EXTENDED = 478 Float.valueOf(1.25f); 479 480 /** 481 * The most extended predefined width. 482 * @see #WIDTH 483 */ 484 public static final Float WIDTH_EXTENDED = 485 Float.valueOf(1.5f); 486 487 /** 488 * Attribute key for the posture of a font. Values are instances 489 * of <b><code>Number</code></b>. The default value is 490 * <code>POSTURE_REGULAR</code>. 491 * 492 * <p>Two constant values are provided, {@link #POSTURE_REGULAR} 493 * and {@link #POSTURE_OBLIQUE}. The value 494 * <code>POSTURE_OBLIQUE</code> corresponds to the style value 495 * <code>Font.ITALIC</code> as passed to the <code>Font</code> 496 * constructor. 497 * 498 * <p>The value is roughly the slope of the stems of the font, 499 * expressed as the run over the rise. Positive values lean right. 500 * 501 * <p>The system can interpolate the provided value. 502 * 503 * <p>This will affect the font's italic angle as returned by 504 * <code>Font.getItalicAngle</code>. 505 * 506 * @see java.awt.Font#getItalicAngle() 507 */ 508 public static final TextAttribute POSTURE = 509 new TextAttribute("posture"); 510 511 /** 512 * The standard posture, upright. This is the default value for 513 * <code>POSTURE</code>. 514 * @see #POSTURE 515 */ 516 public static final Float POSTURE_REGULAR = 517 Float.valueOf(0.0f); 518 519 /** 520 * The standard italic posture. 521 * @see #POSTURE 522 */ 523 public static final Float POSTURE_OBLIQUE = 524 Float.valueOf(0.20f); 525 526 /** 527 * Attribute key for the font size. Values are instances of 528 * <b><code>Number</code></b>. The default value is 12pt. 529 * 530 * <p>This corresponds to the <code>size</code> parameter to the 531 * <code>Font</code> constructor. 532 * 533 * <p>Very large or small sizes will impact rendering performance, 534 * and the rendering system might not render text at these sizes. 535 * Negative sizes are illegal and result in the default size. 536 * 537 * <p>Note that the appearance and metrics of a 12pt font with a 538 * 2x transform might be different than that of a 24 point font 539 * with no transform. 540 */ 541 public static final TextAttribute SIZE = 542 new TextAttribute("size"); 543 544 /** 545 * Attribute key for the transform of a font. Values are 546 * instances of <b><code>TransformAttribute</code></b>. The 547 * default value is <code>TransformAttribute.IDENTITY</code>. 548 * 549 * <p>The <code>TransformAttribute</code> class defines the 550 * constant {@link TransformAttribute#IDENTITY IDENTITY}. 551 * 552 * <p>This corresponds to the transform passed to 553 * <code>Font.deriveFont(AffineTransform)</code>. Since that 554 * transform is mutable and <code>TextAttribute</code> values must 555 * not be, the <code>TransformAttribute</code> wrapper class is 556 * used. 557 * 558 * <p>The primary intent is to support scaling and skewing, though 559 * other effects are possible.</p> 560 * 561 * <p>Some transforms will cause the baseline to be rotated and/or 562 * shifted. The text and the baseline are transformed together so 563 * that the text follows the new baseline. For example, with text 564 * on a horizontal baseline, the new baseline follows the 565 * direction of the unit x vector passed through the 566 * transform. Text metrics are measured against this new baseline. 567 * So, for example, with other things being equal, text rendered 568 * with a rotated TRANSFORM and an unrotated TRANSFORM will measure as 569 * having the same ascent, descent, and advance.</p> 570 * 571 * <p>In styled text, the baselines for each such run are aligned 572 * one after the other to potentially create a non-linear baseline 573 * for the entire run of text. For more information, see {@link 574 * TextLayout#getLayoutPath}.</p> 575 * 576 * @see TransformAttribute 577 * @see java.awt.geom.AffineTransform 578 */ 579 public static final TextAttribute TRANSFORM = 580 new TextAttribute("transform"); 581 582 /** 583 * Attribute key for superscripting and subscripting. Values are 584 * instances of <b><code>Integer</code></b>. The default value is 585 * 0, which means that no superscript or subscript is used. 586 * 587 * <p>Two constant values are provided, see {@link 588 * #SUPERSCRIPT_SUPER} and {@link #SUPERSCRIPT_SUB}. These have 589 * the values 1 and -1 respectively. Values of 590 * greater magnitude define greater levels of superscript or 591 * subscripting, for example, 2 corresponds to super-superscript, 592 * 3 to super-super-superscript, and similarly for negative values 593 * and subscript, up to a level of 7 (or -7). Values beyond this 594 * range are reserved; behavior is platform-dependent. 595 * 596 * <p><code>SUPERSCRIPT</code> can 597 * impact the ascent and descent of a font. The ascent 598 * and descent can never become negative, however. 599 */ 600 public static final TextAttribute SUPERSCRIPT = 601 new TextAttribute("superscript"); 602 603 /** 604 * Standard superscript. 605 * @see #SUPERSCRIPT 606 */ 607 public static final Integer SUPERSCRIPT_SUPER = 608 Integer.valueOf(1); 609 610 /** 611 * Standard subscript. 612 * @see #SUPERSCRIPT 613 */ 614 public static final Integer SUPERSCRIPT_SUB = 615 Integer.valueOf(-1); 616 617 /** 618 * Attribute key used to provide the font to use to render text. 619 * Values are instances of {@link java.awt.Font}. The default 620 * value is null, indicating that normal resolution of a 621 * <code>Font</code> from attributes should be performed. 622 * 623 * <p><code>TextLayout</code> and 624 * <code>AttributedCharacterIterator</code> work in terms of 625 * <code>Maps</code> of <code>TextAttributes</code>. Normally, 626 * all the attributes are examined and used to select and 627 * configure a <code>Font</code> instance. If a <code>FONT</code> 628 * attribute is present, though, its associated <code>Font</code> 629 * will be used. This provides a way for users to override the 630 * resolution of font attributes into a <code>Font</code>, or 631 * force use of a particular <code>Font</code> instance. This 632 * also allows users to specify subclasses of <code>Font</code> in 633 * cases where a <code>Font</code> can be subclassed. 634 * 635 * <p><code>FONT</code> is used for special situations where 636 * clients already have a <code>Font</code> instance but still 637 * need to use <code>Map</code>-based APIs. Typically, there will 638 * be no other attributes in the <code>Map</code> except the 639 * <code>FONT</code> attribute. With <code>Map</code>-based APIs 640 * the common case is to specify all attributes individually, so 641 * <code>FONT</code> is not needed or desireable. 642 * 643 * <p>However, if both <code>FONT</code> and other attributes are 644 * present in the <code>Map</code>, the rendering system will 645 * merge the attributes defined in the <code>Font</code> with the 646 * additional attributes. This merging process classifies 647 * <code>TextAttributes</code> into two groups. One group, the 648 * 'primary' group, is considered fundamental to the selection and 649 * metric behavior of a font. These attributes are 650 * <code>FAMILY</code>, <code>WEIGHT</code>, <code>WIDTH</code>, 651 * <code>POSTURE</code>, <code>SIZE</code>, 652 * <code>TRANSFORM</code>, <code>SUPERSCRIPT</code>, and 653 * <code>TRACKING</code>. The other group, the 'secondary' group, 654 * consists of all other defined attributes, with the exception of 655 * <code>FONT</code> itself. 656 * 657 * <p>To generate the new <code>Map</code>, first the 658 * <code>Font</code> is obtained from the <code>FONT</code> 659 * attribute, and <em>all</em> of its attributes extracted into a 660 * new <code>Map</code>. Then only the <em>secondary</em> 661 * attributes from the original <code>Map</code> are added to 662 * those in the new <code>Map</code>. Thus the values of primary 663 * attributes come solely from the <code>Font</code>, and the 664 * values of secondary attributes originate with the 665 * <code>Font</code> but can be overridden by other values in the 666 * <code>Map</code>. 667 * 668 * <p><em>Note:</em><code>Font's</code> <code>Map</code>-based 669 * constructor and <code>deriveFont</code> methods do not process 670 * the <code>FONT</code> attribute, as these are used to create 671 * new <code>Font</code> objects. Instead, {@link 672 * java.awt.Font#getFont(Map) Font.getFont(Map)} should be used to 673 * handle the <code>FONT</code> attribute. 674 * 675 * @see java.awt.Font 676 */ 677 public static final TextAttribute FONT = 678 new TextAttribute("font"); 679 680 /** 681 * Attribute key for a user-defined glyph to display in lieu 682 * of the font's standard glyph for a character. Values are 683 * intances of GraphicAttribute. The default value is null, 684 * indicating that the standard glyphs provided by the font 685 * should be used. 686 * 687 * <p>This attribute is used to reserve space for a graphic or 688 * other component embedded in a line of text. It is required for 689 * correct positioning of 'inline' components within a line when 690 * bidirectional reordering (see {@link java.text.Bidi}) is 691 * performed. Each character (Unicode code point) will be 692 * rendered using the provided GraphicAttribute. Typically, the 693 * characters to which this attribute is applied should be 694 * <code>\uFFFC</code>. 695 * 696 * <p>The GraphicAttribute determines the logical and visual 697 * bounds of the text; the actual Font values are ignored. 698 * 699 * @see GraphicAttribute 700 */ 701 public static final TextAttribute CHAR_REPLACEMENT = 702 new TextAttribute("char_replacement"); 703 704 // 705 // Adornments added to text. 706 // 707 708 /** 709 * Attribute key for the paint used to render the text. Values are 710 * instances of <b><code>Paint</code></b>. The default value is 711 * null, indicating that the <code>Paint</code> set on the 712 * <code>Graphics2D</code> at the time of rendering is used. 713 * 714 * <p>Glyphs will be rendered using this 715 * <code>Paint</code> regardless of the <code>Paint</code> value 716 * set on the <code>Graphics</code> (but see {@link #SWAP_COLORS}). 717 * 718 * @see java.awt.Paint 719 * @see #SWAP_COLORS 720 */ 721 public static final TextAttribute FOREGROUND = 722 new TextAttribute("foreground"); 723 724 /** 725 * Attribute key for the paint used to render the background of 726 * the text. Values are instances of <b><code>Paint</code></b>. 727 * The default value is null, indicating that the background 728 * should not be rendered. 729 * 730 * <p>The logical bounds of the text will be filled using this 731 * <code>Paint</code>, and then the text will be rendered on top 732 * of it (but see {@link #SWAP_COLORS}). 733 * 734 * <p>The visual bounds of the text is extended to include the 735 * logical bounds, if necessary. The outline is not affected. 736 * 737 * @see java.awt.Paint 738 * @see #SWAP_COLORS 739 */ 740 public static final TextAttribute BACKGROUND = 741 new TextAttribute("background"); 742 743 /** 744 * Attribute key for underline. Values are instances of 745 * <b><code>Integer</code></b>. The default value is -1, which 746 * means no underline. 747 * 748 * <p>The constant value {@link #UNDERLINE_ON} is provided. 749 * 750 * <p>The underline affects both the visual bounds and the outline 751 * of the text. 752 */ 753 public static final TextAttribute UNDERLINE = 754 new TextAttribute("underline"); 755 756 /** 757 * Standard underline. 758 * 759 * @see #UNDERLINE 760 */ 761 public static final Integer UNDERLINE_ON = 762 Integer.valueOf(0); 763 764 /** 765 * Attribute key for strikethrough. Values are instances of 766 * <b><code>Boolean</code></b>. The default value is 767 * <code>false</code>, which means no strikethrough. 768 * 769 * <p>The constant value {@link #STRIKETHROUGH_ON} is provided. 770 * 771 * <p>The strikethrough affects both the visual bounds and the 772 * outline of the text. 773 */ 774 public static final TextAttribute STRIKETHROUGH = 775 new TextAttribute("strikethrough"); 776 777 /** 778 * A single strikethrough. 779 * 780 * @see #STRIKETHROUGH 781 */ 782 public static final Boolean STRIKETHROUGH_ON = 783 Boolean.TRUE; 784 785 // 786 // Attributes use to control layout of text on a line. 787 // 788 789 /** 790 * Attribute key for the run direction of the line. Values are 791 * instances of <b><code>Boolean</code></b>. The default value is 792 * null, which indicates that the standard Bidi algorithm for 793 * determining run direction should be used with the value {@link 794 * java.text.Bidi#DIRECTION_DEFAULT_LEFT_TO_RIGHT}. 795 * 796 * <p>The constants {@link #RUN_DIRECTION_RTL} and {@link 797 * #RUN_DIRECTION_LTR} are provided. 798 * 799 * <p>This determines the value passed to the {@link 800 * java.text.Bidi} constructor to select the primary direction of 801 * the text in the paragraph. 802 * 803 * <p><em>Note:</em> This attribute should have the same value for 804 * all the text in a paragraph, otherwise the behavior is 805 * undetermined. 806 * 807 * @see java.text.Bidi 808 */ 809 public static final TextAttribute RUN_DIRECTION = 810 new TextAttribute("run_direction"); 811 812 /** 813 * Left-to-right run direction. 814 * @see #RUN_DIRECTION 815 */ 816 public static final Boolean RUN_DIRECTION_LTR = 817 Boolean.FALSE; 818 819 /** 820 * Right-to-left run direction. 821 * @see #RUN_DIRECTION 822 */ 823 public static final Boolean RUN_DIRECTION_RTL = 824 Boolean.TRUE; 825 826 /** 827 * Attribute key for the embedding level of the text. Values are 828 * instances of <b><code>Integer</code></b>. The default value is 829 * <code>null</code>, indicating that the the Bidirectional 830 * algorithm should run without explicit embeddings. 831 * 832 * <p>Positive values 1 through 61 are <em>embedding</em> levels, 833 * negative values -1 through -61 are <em>override</em> levels. 834 * The value 0 means that the base line direction is used. These 835 * levels are passed in the embedding levels array to the {@link 836 * java.text.Bidi} constructor. 837 * 838 * <p><em>Note:</em> When this attribute is present anywhere in 839 * a paragraph, then any Unicode bidi control characters (RLO, 840 * LRO, RLE, LRE, and PDF) in the paragraph are 841 * disregarded, and runs of text where this attribute is not 842 * present are treated as though it were present and had the value 843 * 0. 844 * 845 * @see java.text.Bidi 846 */ 847 public static final TextAttribute BIDI_EMBEDDING = 848 new TextAttribute("bidi_embedding"); 849 850 /** 851 * Attribute key for the justification of a paragraph. Values are 852 * instances of <b><code>Number</code></b>. The default value is 853 * 1, indicating that justification should use the full width 854 * provided. Values are pinned to the range [0..1]. 855 * 856 * <p>The constants {@link #JUSTIFICATION_FULL} and {@link 857 * #JUSTIFICATION_NONE} are provided. 858 * 859 * <p>Specifies the fraction of the extra space to use when 860 * justification is requested on a <code>TextLayout</code>. For 861 * example, if the line is 50 points wide and it is requested to 862 * justify to 70 points, a value of 0.75 will pad to use 863 * three-quarters of the remaining space, or 15 points, so that 864 * the resulting line will be 65 points in length. 865 * 866 * <p><em>Note:</em> This should have the same value for all the 867 * text in a paragraph, otherwise the behavior is undetermined. 868 * 869 * @see TextLayout#getJustifiedLayout 870 */ 871 public static final TextAttribute JUSTIFICATION = 872 new TextAttribute("justification"); 873 874 /** 875 * Justify the line to the full requested width. This is the 876 * default value for <code>JUSTIFICATION</code>. 877 * @see #JUSTIFICATION 878 */ 879 public static final Float JUSTIFICATION_FULL = 880 Float.valueOf(1.0f); 881 882 /** 883 * Do not allow the line to be justified. 884 * @see #JUSTIFICATION 885 */ 886 public static final Float JUSTIFICATION_NONE = 887 Float.valueOf(0.0f); 888 889 // 890 // For use by input method. 891 // 892 893 /** 894 * Attribute key for input method highlight styles. 895 * 896 * <p>Values are instances of {@link 897 * java.awt.im.InputMethodHighlight} or {@link 898 * java.text.Annotation}. The default value is <code>null</code>, 899 * which means that input method styles should not be applied 900 * before rendering. 901 * 902 * <p>If adjacent runs of text with the same 903 * <code>InputMethodHighlight</code> need to be rendered 904 * separately, the <code>InputMethodHighlights</code> should be 905 * wrapped in <code>Annotation</code> instances. 906 * 907 * <p>Input method highlights are used while text is being 908 * composed by an input method. Text editing components should 909 * retain them even if they generally only deal with unstyled 910 * text, and make them available to the drawing routines. 911 * 912 * @see java.awt.Font 913 * @see java.awt.im.InputMethodHighlight 914 * @see java.text.Annotation 915 */ 916 public static final TextAttribute INPUT_METHOD_HIGHLIGHT = 917 new TextAttribute("input method highlight"); 918 919 /** 920 * Attribute key for input method underlines. Values 921 * are instances of <b><code>Integer</code></b>. The default 922 * value is <code>-1</code>, which means no underline. 923 * 924 * <p>Several constant values are provided, see {@link 925 * #UNDERLINE_LOW_ONE_PIXEL}, {@link #UNDERLINE_LOW_TWO_PIXEL}, 926 * {@link #UNDERLINE_LOW_DOTTED}, {@link #UNDERLINE_LOW_GRAY}, and 927 * {@link #UNDERLINE_LOW_DASHED}. 928 * 929 * <p>This may be used in conjunction with {@link #UNDERLINE} if 930 * desired. The primary purpose is for use by input methods. 931 * Other use of these underlines for simple ornamentation might 932 * confuse users. 933 * 934 * <p>The input method underline affects both the visual bounds and 935 * the outline of the text. 936 * 937 * @since 1.3 938 */ 939 public static final TextAttribute INPUT_METHOD_UNDERLINE = 940 new TextAttribute("input method underline"); 941 942 /** 943 * Single pixel solid low underline. 944 * @see #INPUT_METHOD_UNDERLINE 945 * @since 1.3 946 */ 947 public static final Integer UNDERLINE_LOW_ONE_PIXEL = 948 Integer.valueOf(1); 949 950 /** 951 * Double pixel solid low underline. 952 * @see #INPUT_METHOD_UNDERLINE 953 * @since 1.3 954 */ 955 public static final Integer UNDERLINE_LOW_TWO_PIXEL = 956 Integer.valueOf(2); 957 958 /** 959 * Single pixel dotted low underline. 960 * @see #INPUT_METHOD_UNDERLINE 961 * @since 1.3 962 */ 963 public static final Integer UNDERLINE_LOW_DOTTED = 964 Integer.valueOf(3); 965 966 /** 967 * Double pixel gray low underline. 968 * @see #INPUT_METHOD_UNDERLINE 969 * @since 1.3 970 */ 971 public static final Integer UNDERLINE_LOW_GRAY = 972 Integer.valueOf(4); 973 974 /** 975 * Single pixel dashed low underline. 976 * @see #INPUT_METHOD_UNDERLINE 977 * @since 1.3 978 */ 979 public static final Integer UNDERLINE_LOW_DASHED = 980 Integer.valueOf(5); 981 982 /** 983 * Attribute key for swapping foreground and background 984 * <code>Paints</code>. Values are instances of 985 * <b><code>Boolean</code></b>. The default value is 986 * <code>false</code>, which means do not swap colors. 987 * 988 * <p>The constant value {@link #SWAP_COLORS_ON} is defined. 989 * 990 * <p>If the {@link #FOREGROUND} attribute is set, its 991 * <code>Paint</code> will be used as the background, otherwise 992 * the <code>Paint</code> currently on the <code>Graphics</code> 993 * will be used. If the {@link #BACKGROUND} attribute is set, its 994 * <code>Paint</code> will be used as the foreground, otherwise 995 * the system will find a contrasting color to the 996 * (resolved) background so that the text will be visible. 997 * 998 * @see #FOREGROUND 999 * @see #BACKGROUND 1000 */ 1001 public static final TextAttribute SWAP_COLORS = 1002 new TextAttribute("swap_colors"); 1003 1004 /** 1005 * Swap foreground and background. 1006 * @see #SWAP_COLORS 1007 * @since 1.3 1008 */ 1009 public static final Boolean SWAP_COLORS_ON = 1010 Boolean.TRUE; 1011 1012 /** 1013 * Attribute key for converting ASCII decimal digits to other 1014 * decimal ranges. Values are instances of {@link NumericShaper}. 1015 * The default is <code>null</code>, which means do not perform 1016 * numeric shaping. 1017 * 1018 * <p>When a numeric shaper is defined, the text is first 1019 * processed by the shaper before any other analysis of the text 1020 * is performed. 1021 * 1022 * <p><em>Note:</em> This should have the same value for all the 1023 * text in the paragraph, otherwise the behavior is undetermined. 1024 * 1025 * @see NumericShaper 1026 * @since 1.4 1027 */ 1028 public static final TextAttribute NUMERIC_SHAPING = 1029 new TextAttribute("numeric_shaping"); 1030 1031 /** 1032 * Attribute key to request kerning. Values are instances of 1033 * <b><code>Integer</code></b>. The default value is 1034 * <code>0</code>, which does not request kerning. 1035 * 1036 * <p>The constant value {@link #KERNING_ON} is provided. 1037 * 1038 * <p>The default advances of single characters are not 1039 * appropriate for some character sequences, for example "To" or 1040 * "AWAY". Without kerning the adjacent characters appear to be 1041 * separated by too much space. Kerning causes selected sequences 1042 * of characters to be spaced differently for a more pleasing 1043 * visual appearance. 1044 * 1045 * @since 1.6 1046 */ 1047 public static final TextAttribute KERNING = 1048 new TextAttribute("kerning"); 1049 1050 /** 1051 * Request standard kerning. 1052 * @see #KERNING 1053 * @since 1.6 1054 */ 1055 public static final Integer KERNING_ON = 1056 Integer.valueOf(1); 1057 1058 1059 /** 1060 * Attribute key for enabling optional ligatures. Values are 1061 * instances of <b><code>Integer</code></b>. The default value is 1062 * <code>0</code>, which means do not use optional ligatures. 1063 * 1064 * <p>The constant value {@link #LIGATURES_ON} is defined. 1065 * 1066 * <p>Ligatures required by the writing system are always enabled. 1067 * 1068 * @since 1.6 1069 */ 1070 public static final TextAttribute LIGATURES = 1071 new TextAttribute("ligatures"); 1072 1073 /** 1074 * Request standard optional ligatures. 1075 * @see #LIGATURES 1076 * @since 1.6 1077 */ 1078 public static final Integer LIGATURES_ON = 1079 Integer.valueOf(1); 1080 1081 /** 1082 * Attribute key to control tracking. Values are instances of 1083 * <b><code>Number</code></b>. The default value is 1084 * <code>0</code>, which means no additional tracking. 1085 * 1086 * <p>The constant values {@link #TRACKING_TIGHT} and {@link 1087 * #TRACKING_LOOSE} are provided. 1088 * 1089 * <p>The tracking value is multiplied by the font point size and 1090 * passed through the font transform to determine an additional 1091 * amount to add to the advance of each glyph cluster. Positive 1092 * tracking values will inhibit formation of optional ligatures. 1093 * Tracking values are typically between <code>-0.1</code> and 1094 * <code>0.3</code>; values outside this range are generally not 1095 * desireable. 1096 * 1097 * @since 1.6 1098 */ 1099 public static final TextAttribute TRACKING = 1100 new TextAttribute("tracking"); 1101 1102 /** 1103 * Perform tight tracking. 1104 * @see #TRACKING 1105 * @since 1.6 1106 */ 1107 public static final Float TRACKING_TIGHT = 1108 Float.valueOf(-.04f); 1109 1110 /** 1111 * Perform loose tracking. 1112 * @see #TRACKING 1113 * @since 1.6 1114 */ 1115 public static final Float TRACKING_LOOSE = 1116 Float.valueOf(.04f); 1117 }